#3 Superdiff – Augmented Audio – Quick Start

  • Starting a Superdiff project is easy. It is all about distributing energy. Just use one loudspeaker addressing the entire crowd for every instruments/musicians on stage. Already it works nicely as is. Extrapolating, enhancing that first idea makes things a little more complex, but very much amazing and incredibly fun. Some basic rules of thumb and guidelines will help make a Superdiff system easier to use, even when hosting traditional stereo acts for the first time.

For example, some rules tend to emerge for giving more importance to center loudspeakers clusters above the stage, at least for elements with strong rhythmics components. So, forgetting a little about side and rear coverage tends to remove concerns for adequate placement of rhythmical contents in appropriately located sources.

Adding a dedicated object oriented matrix mixer/router between the mixing desk and the Superdiff system, allows for continuous movements of sound sources across the entire audio stage. And this is nice. It also makes the whole process of placing or automating sources in a soundscape an ergonomic pleasure, all with adequate front/rear, dry/wet, bright/dark balance.

On the very same idea of providing even coverage and smooth transitions between loudspeaking groups, every loudspeaker in the system needs to offer basic capabilities such as line source properties for smooth vertical coverage and wide, up to 180°, horizontal coverage. Obviously, the different groups of loudspeakers will have to provide homogeneous and coherent phase & frequency responses. Ideally it will be identical models. Of course the entire system is to be designed so it reaches the entire crowd. As much as possible.